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Post by Salmon on Jan 24, 2019 15:18:21 GMT
Preface: I don't know the current state of the game, most of you are well aware that I don't have a character this wipe. That being said, something came to mind that made me think of this, and maybe it's not a bad idea. I'm posting it here to garner community input rather than just tossing it in admin chat.
Tracking in this game has always been a finicky thing. You GMHelp, and admins point you their way. Oh, but they roleplayed something like rubbing mud on themselves to mask their scent, or they have a specific jutsu unique to them to scatter all scents away from them. Maybe they cleaned the burnt cell entirely leaving it spotless (sorry). That's an issue.
There's perks for a lot of things in this game: acrobatics, physical strength, tracking through various means (Sensory, Smell, etc.) Most of these also have a counter, be that specific jutsu like Chakra Suppression or a different tree of perks. But there's no tree for cleaning up after yourself, for masking your tracks. For all the stealth that Shinobi are supposedly to do, and for all the means of discovering someone's presence (be it present or past), there is no way to define how good you are at masking these things bar the jutsu mentioned above.
Why not have a perk tree, perhaps under the stealth spec, that defines this? A tree that allows you to mask your scent, wipe your footprints, clean up a scene of crime? People in real life specialised in this, there's no special jutsu or techniques needed for it though those can help, obviously.
That way it's a lot easier to define how much information someone can garner from investigating. I don't have written example prepared, but for example someone with T1 could make an effort to hide their footprints if they pay attention to it. Someone with T2 might have an easier time hiding their steps, and with time they could remove some evidence from the scene of crime. Maybe they even learned to mask their scent to T2 smell, or perhaps that's a T3 thing if a T2 countering a T2 is not desirable. Who knows?
Anyway, I think the idea is clear. Input? Thoughts?
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Post by nobsboy on Jan 24, 2019 18:39:48 GMT
Could be cool, but it's important to be careful to not turn this situation into a card game where "lmao i have t3 hiding and u got t2 investigating it doesn't matter what i rp u can never find me". the masking of tracks can be added to light foot perk im not sure how advanced forensic science was in naruto tbh tracking was mostly done by people with either super strong sensory jutsu that is more akin to divination than to a skill or a vast intelligence network of spies that kept tabs on ppl we need to actually think on what kind of evidence ppl would leave that can be cleaned up, and if you really need a perk to do it at the end of the day i'd love to talk this out more
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Post by Chinchillas on Jan 24, 2019 19:38:13 GMT
If your local sensor remembers they can sense just get them lmao
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Post by birb on Jan 25, 2019 10:16:02 GMT
spending any points on something like that would honestly feel like a waste, since sensors will just bypass everything and track your chakra after having met you once. scent already gets countered by a C-rank jutsu of most elements (water,fire,earth) that 'erases scent', and tracking someone's footsteps seems a little silly if the person has any of the stealth perks (light foot would imply that their footsteps are lighter, and harder to track??)
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Post by birb on Jan 25, 2019 10:17:37 GMT
scent-erasing jutsu should be re-defined as semi-uniques. it's silly that someone with a C-rank jutsu can completely avoid the detection of T4 scent. if that gets changed, then i'd see a reason to make perks for people who want to be better at washing away scent.
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Post by Ignis Flame on Jan 25, 2019 19:23:05 GMT
i don't like scent or smell. salmon's idea rocks, but as a T3 super stealth user- Why in the world would you leave any scent or trace to begin with?
also T4 scent is a meme that 1 inuzuka BR picks up to lead the competent players to rogues or rogue spots. am i wrong?
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Post by jackerino on Jan 25, 2019 21:47:56 GMT
i don't like scent or smell. salmon's idea rocks, but as a T3 super stealth user- Why in the world would you leave any scent or trace to begin with? also T4 scent is a meme that 1 inuzuka BR picks up to lead the competent players to rogues or rogue spots. am i wrong? you're right
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Post by birb on Jan 25, 2019 23:45:14 GMT
i don't like scent or smell. salmon's idea rocks, but as a T3 super stealth user- Why in the world would you leave any scent or trace to begin with? also T4 scent is a meme that 1 inuzuka BR picks up to lead the competent players to rogues or rogue spots. am i wrong? isn't t3 sensor the exact same thing? something a support character picks up to lead the competent players to rogues or rogue spots.
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Post by Milly on Jan 26, 2019 0:28:16 GMT
i don't like scent or smell. salmon's idea rocks, but as a T3 super stealth user- Why in the world would you leave any scent or trace to begin with? also T4 scent is a meme that 1 inuzuka BR picks up to lead the competent players to rogues or rogue spots. am i wrong? Is it because jumpy killed your ec last wipe with t3 smell?
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Post by Ignis Flame on Jan 26, 2019 0:38:52 GMT
no its because of the inuzuka last wipe i murdered brutally and without remorse
and the other one
and the other one
and the one henate got, too
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Post by Jumpy on Jan 26, 2019 1:47:33 GMT
remember when i got a D-rank that made bad smell and just scattered it on 4 maps back to back
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Post by Salmon on Jan 31, 2019 16:27:48 GMT
Woop, I completely forgot to reply to this.
I think hammering some aspects of this in with sneakyfeet is not a bad idea. It might indeed be a 'waste' to spend PP on these as standalone perks. I don't think that's a buff that anyone would consider too much, in all honesty. Especially considering those perks are practically worthless later on anyhow. Everyone gets hearing.
The main reason I feel this isn't something that should be reduced to just jutsu or semi-uniques is twofold: - It would lock these jutsu to certain elements such as aforementioned Fuuton, Doton, or Suiton unless you make them general, which I suppose its fine but: - As a semi-unique, these things would be absolutely worthless. I don't feel something that humans in real life can accomplish with a little training holds up to other semi-uniques. As already mentioned, I agree now that spending pp on this isn't really something I'd see most people doing.
As far as sensory goes, yes, absolutely! This wouldn't help much against competent Sensors or Byakugan, but given those both aren't things everyone has I don't see that being a bad thing.
The cleaning evidence part was mostly for specific stealth kills and the likes, but might be a tad too ambiguous given our system.
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