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Post by Milly on Nov 8, 2018 0:59:00 GMT
I just dont understand why nonclans are punished so hard. Affinities not stacking is one thing, but affinities also taking up a profession slot also makes them practically worthless. People need to make up their mind. Are nonclans broken, or are they undertuned? YOU DECIDE!
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Post by Prestige on Nov 8, 2018 1:02:41 GMT
The perk and rank system literally promotes min-maxing. After all, you're only allowed to choose a few perks to become T3, let alone T4 once you reach that level. I see why people think min-maxing is so bad, but it's really only a .5 tier boost that'll give someone a small edge in battle. T4 to T5 has already been described as a small gap, so imagine T4 to T4.5. I think people are overreacting to just how strong affinities are. Like, really. "Wow, a gates user has +.5 more speed than they'd usually have because of their affinity. That gives them... 3.5 Speed! Broken!" i'll have some of what he's having
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Post by Jumpy on Nov 8, 2018 2:04:58 GMT
The perk and rank system literally promotes min-maxing. After all, you're only allowed to choose a few perks to become T3, let alone T4 once you reach that level. I see why people think min-maxing is so bad, but it's really only a .5 tier boost that'll give someone a small edge in battle. T4 to T5 has already been described as a small gap, so imagine T4 to T4.5. I think people are overreacting to just how strong affinities are. Like, really. "Wow, a gates user has +.5 more speed than they'd usually have because of their affinity. That gives them... 3.5 Speed! Broken!" 0.5 speed is how much you get in Breath 6. 0.5 taijutsu is how much you get in Gate 7. Stacking affinities and boosts would be ridiculous, for most things it's straight up doubling or tripling your boost. For even the biggest boosts (+1.5) it's still a 33% increase on something that, most likely, makes you top tier. It promotes min-maxing in a different kind of way; it's not about having T5 or T6 of something, it's the possibility of having capped stats that you don't even invest into (from T2 to T4) and ending up with a situation like this: Curse-seal user OOCs: (T3.5 Reserves, T3.5 Durability, T3.5 Strength, T4 Speed, T3 Dexterity, T3 Taijutsu) Curse-seal user's rank: B-Because with your suggestion that'd be possible. You'd invest your affinity and high cores into your lower boosts and before people can even have T4s you have some of your own and all higher than T3s. This is an actual possibility and not just an example. If you take out the suggestion there's no T4, just a big T3.5 wall on a player that most likely deserves to have that power but it doesn't make him the fastest man alive while using a power-up that doesn't give much speed at all. 👀
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Post by Prestige on Nov 8, 2018 2:06:05 GMT
The perk and rank system literally promotes min-maxing. After all, you're only allowed to choose a few perks to become T3, let alone T4 once you reach that level. I see why people think min-maxing is so bad, but it's really only a .5 tier boost that'll give someone a small edge in battle. T4 to T5 has already been described as a small gap, so imagine T4 to T4.5. I think people are overreacting to just how strong affinities are. Like, really. "Wow, a gates user has +.5 more speed than they'd usually have because of their affinity. That gives them... 3.5 Speed! Broken!" 0.5 speed is how much you get in Breath 6. 0.5 taijutsu is how much you get in Gate 7. Stacking affinities and boosts would be ridiculous, for most things it's straight up doubling or tripling your boost. For even the biggest boosts (+1.5) it's still a 33% increase on something that, most likely, makes you top tier. It promotes min-maxing in a different kind of way; it's not about having T5 or T6 of something, it's the possibility of having capped stats that you don't even invest into (from T2 to T4) and ending up with a situation like this: Curse-seal user OOCs: (T3.5 Reserves, T3.5 Durability, T3.5 Strength, T4 Speed, T3 Dexterity, T3 Taijutsu) Curse-seal user's rank: B-Because with your suggestion that'd be possible. You'd invest your affinity and high cores into your lower boosts and before people can even have T4s you have some of your own and all higher than T3s. This is an actual possibility and not just an example. If you take out the suggestion there's no T4, just a big T3.5 wall on a player that most likely deserves to have that power but it doesn't make him the fastest man alive while using a power-up that doesn't give much speed at all. 👀 the boosts u mentioned for gates aren't really true considering that they all stack togetherrrrrrrrrrrrrrr didn't read the rest tbh
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Post by Jumpy on Nov 8, 2018 2:12:11 GMT
the boosts u mentioned for gates aren't really true considering that they all stack togetherrrrrrrrrrrrrrr didn't read the rest tbh That's how much you have in total in gate 7 kween, people don't understand how low numbers are to avoid crazy impossible-to-reach levels of power just because you went for gates instead of domu thinking you'd beat everyone with raw cores.
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Post by mime on Nov 8, 2018 2:13:55 GMT
So don't let affinities stack with buffs because people with endgame buffs like RnY, Domu, CS2, or Gate 6 to 8 will be .5 stronger? I don't know if you realize how stupid that sounds.
Sure thing. I guess it's ridiculous how strong that .5 is.
Or maybe it's the actual buff that you're afraid of that should get looked at. Sounds like someone who hit B- that has access to T3s and a jutsu that buffs his cores even more with affinities scared you into hating affinities... When you realize that his entire setup would still be the same with only a .5 difference in one of the cores flashed here.
Curse-seal user OOCs: (T3.5 Reserves, T3.5 Durability, T3.5 Strength, T4 Speed, T3 Dexterity, T3 Taijutsu) vs Curse-seal user OOCs: (T3.5 Reserves, T3 Durability, T3.5 Strength, T4 Speed, T3 Dexterity, T3 Taijutsu).
Try to spot the difference in the above. That's the difference affinities make.
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Post by red on Nov 8, 2018 2:37:24 GMT
The perk and rank system literally promotes min-maxing. After all, you're only allowed to choose a few perks to become T3, let alone T4 once you reach that level. I see why people think min-maxing is so bad, but it's really only a .5 tier boost that'll give someone a small edge in battle. T4 to T5 has already been described as a small gap, so imagine T4 to T4.5. I think people are overreacting to just how strong affinities are. Like, really. "Wow, a gates user has +.5 more speed than they'd usually have because of their affinity. That gives them... 3.5 Speed! Broken!" 0.5 speed is how much you get in Breath 6. 0.5 taijutsu is how much you get in Gate 7. Stacking affinities and boosts would be ridiculous, for most things it's straight up doubling or tripling your boost. For even the biggest boosts (+1.5) it's still a 33% increase on something that, most likely, makes you top tier. It promotes min-maxing in a different kind of way; it's not about having T5 or T6 of something, it's the possibility of having capped stats that you don't even invest into (from T2 to T4) and ending up with a situation like this: Curse-seal user OOCs: (T3.5 Reserves, T3.5 Durability, T3.5 Strength, T4 Speed, T3 Dexterity, T3 Taijutsu) Curse-seal user's rank: B-Because with your suggestion that'd be possible. You'd invest your affinity and high cores into your lower boosts and before people can even have T4s you have some of your own and all higher than T3s. This is an actual possibility and not just an example. If you take out the suggestion there's no T4, just a big T3.5 wall on a player that most likely deserves to have that power but it doesn't make him the fastest man alive while using a power-up that doesn't give much speed at all. 👀 A .5 difference in one stat on a man at that level isn't going to matter overall. Actually stop whining about endgame potential most people won't ever reach. If you're going to give a buff, keep it a buff. If you don't like buffs, don't buff anything. If you're going to let something like KKG affinities exist, buffs should stack with core/profession abilities. I'd personally suggest reworking affinities altogether because core boosts are dumb but it doesn't make sense that enhancing what you're already good at doesn't make it better. If you have an affinity you should enforce that being.. that character's 'thing' on top of it, too.
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Post by Ignis Flame on Nov 8, 2018 2:53:45 GMT
hey yo I’m a Yooki and I voted no to proposition 1337
Voting no on proposition 1337 helps promote the removal of KKG affinities.
Save a Yuki, save an Amagumori.
This broadcast has been sponsored by KdnCo.
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Post by matthew on Nov 8, 2018 3:36:57 GMT
0.5 speed is how much you get in Breath 6. 0.5 taijutsu is how much you get in Gate 7. Stacking affinities and boosts would be ridiculous, for most things it's straight up doubling or tripling your boost. For even the biggest boosts (+1.5) it's still a 33% increase on something that, most likely, makes you top tier. It promotes min-maxing in a different kind of way; it's not about having T5 or T6 of something, it's the possibility of having capped stats that you don't even invest into (from T2 to T4) and ending up with a situation like this: Curse-seal user OOCs: (T3.5 Reserves, T3.5 Durability, T3.5 Strength, T4 Speed, T3 Dexterity, T3 Taijutsu) Curse-seal user's rank: B-Because with your suggestion that'd be possible. You'd invest your affinity and high cores into your lower boosts and before people can even have T4s you have some of your own and all higher than T3s. This is an actual possibility and not just an example. If you take out the suggestion there's no T4, just a big T3.5 wall on a player that most likely deserves to have that power but it doesn't make him the fastest man alive while using a power-up that doesn't give much speed at all. 👀 A .5 difference in one stat on a man at that level isn't going to matter overall. Actually stop whining about endgame potential most people won't ever reach. If you're going to give a buff, keep it a buff. If you don't like buffs, don't buff anything. If you're going to let something like KKG affinities exist, buffs should stack with core/profession abilities. I'd personally suggest reworking affinities altogether because core boosts are dumb but it doesn't make sense that enhancing what you're already good at doesn't make it better. If you have an affinity you should enforce that being.. that character's 'thing' on top of it, too. I don't enjoy that core boosts were allowed for affinities in general. I thought it was supposed to be a talent for a particular field. Being a taijutsu prodigy or a fire prodigy makes sense, but leaning towards being faster or stronger just.. doesn't really make sense. It doesn't make sense to me that two shinobi of the same level without any crazy bloodline like Senju can just be faster or stronger for some reason. The affinities seem like they were originally written with this mind. You spend a specialization slot to make one of your specializations better. You sacrifice becoming more well rounded to focus on that one thing. But I don't get allowing cores at all. Saying that you gave up trying to learn another field because you lifted weights instead is really silly to me.
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cuddy
Jutsumin
Posts: 139
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Post by cuddy on Nov 8, 2018 3:43:53 GMT
Honestly, I don't get why some people compare this to Senju. The Senju weren't all l33t bodybuilding hackers or anything. If anything, it was only the stamina they were known for - nothing else. When it comes to affinities... I agree that they sort of gimp non-clans in a niche way. Not only do you spend a profession slot on them, but most of the time, they barely do anything to warrant a difference. One would find a lot more productivity in learning a say - second element, or getting bukijutsu up. The affinities are there for... well, idk at this point. If the core affinities got better elaboration on -what- they really give, i.e Endurance one - would that give you semi-tougher skin when it bumps you to t2.5? Would speed give you an extra tile? Would this or that happen, ect.
And what's a fire prodigy in the first place? We already have that fire clan in Yukigakure so... I mean, come on. KKG affinities though? Now that's busted and just plain out unneeded.
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Post by red on Nov 8, 2018 3:45:05 GMT
Just to further up a point on what Matthew's on about:
If someone has an affinity they should never be allowed to have that affinity be lower than any other stat. That's their affinity. That's what they're good at. Don't let people 'round out' cores and don't let people 'specialize' in unique releases - the fact that someone even has a KKG should be an amazing feat. Having someone that is 'especially good' at that 'rare thing that no one else has' is both redundant and.. honestly stupid.
But because that's 'allowed' it makes that special and unique release even stronger than it would already be, being a unique release. A buff simulates this. It's unique. It's special. If it happens to cross over into their affinity territory? It should stack.
This shit is all or nothing, or you literally have a system that's just outright nonsensical and unfair. (Please enforce affinities on cores/professions to be equal or above their other base stats for the love of god)
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Post by matthew on Nov 8, 2018 3:52:15 GMT
Honestly, I don't get why some people compare this to Senju. The Senju weren't all l33t bodybuilding hackers or anything. If anything, it was only the stamina they were known for - nothing else. When it comes to affinities... I agree that they sort of gimp non-clans in a niche way. Not only do you spend a profession slot on them, but most of the time, they barely do anything to warrant a difference. One would find a lot more productivity in learning a say - second element, or getting bukijutsu up. The affinities are there for... well, idk at this point. If the core affinities got better elaboration on -what- they really give, i.e Endurance one - would that give you semi-tougher skin when it bumps you to t2.5? Would speed give you an extra tile? Would this or that happen, ect. And what's a fire prodigy in the first place? We already have that fire clan in Yukigakure so... I mean, come on. KKG affinities though? Now that's busted and just plain out unneeded. The point I was trying to make is that Senju is a clan that's pretty dang notorious for their bodies in Naruto. It was just a throwaway example to kind of explain what I was getting at. Anyway. Just to further up a point on what Matthew's on about: If someone has an affinity they should never be allowed to have that affinity be lower than any other stat. That's their affinity. That's what they're good at. Don't let people 'round out' cores and don't let people 'specialize' in unique releases - the fact that someone even has a KKG should be an amazing feat. Having someone that is 'especially good' at that 'rare thing that no one else has' is both redundant and.. honestly stupid. But because that's 'allowed' it makes that special and unique release even stronger than it would already be, being a unique release. A buff simulates this. It's unique. It's special. If it happens to cross over into their affinity territory? It should stack. This shit is all or nothing, or you literally have a system that's just outright nonsensical and unfair. (Please enforce affinities on cores/professions to be equal or above their other base stats for the love of god) I agree on this on unique releases. It doesn't make sense for someone to have an 'affinity' towards a KKG. Wouldn't the fact that you know that element be an affinity towards it? Does this imply that there are other people who have these KKG releases who aren't as talented as you? It makes no sense, and it's certainly handing a lot of unneeded power to something that's already potent on it's own.. Also someone's affinity should be prioritized, I agree with that too. As soon as they meet the requirement, it should be policy that their affinity is the first thing they spend their points on to upgrade.
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Post by mime on Nov 8, 2018 9:56:22 GMT
You can have an affinity for anything... Even Axe-Wielder affinity.
Really, admins?
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Post by Chinchillas on Nov 8, 2018 22:05:31 GMT
wait till I get farmer affinity as my DR
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Post by kura on Nov 9, 2018 21:22:08 GMT
I don't think KKG affinities should be a thing, it's kind of unfair to the KKG clans like Yuki or Amagumori, their element is just always going to be weaker against a non-clan KKG user for no reason other than they have the ability to get an affinity for their KKG while the clan cannot. I think affinities should go toward the basic professions & cores only, or if the non-clan has a KKG ability don't let them get an affinity. Leave affinities to the people that specialize in the basic professions.
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