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Post by Spellman on Aug 24, 2019 14:29:45 GMT
Please use the below template for your jutsu applications!
[b]Key:[/b] (TEXT GOES HERE) [b]Character Name:[/b] (TEXT GOES HERE) [b]Character Rank:[/b](TEXT GOES HERE)
[b]Jutsu Name:[/b](TEXT GOES HERE - Remember that every elemental jutsu should start with their element, e.g. Doton:, Fuuton:, etc. Canon jutsu should use their Romaji name.) [b]Jutsu Rank:[/b](TEXT GOES HERE) [b]Description:[/b](TEXT GOES HERE)
[b]Note:[/b](TEXT GOES HERE) [b]Requirements:[/b](TEXT GOES HERE)
[b]Icon:[/b] (this needs to be 75x75)
[b]Player Notes:[/b](TEXT GOES HERE)
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Post by Spellman on Sept 11, 2019 22:39:04 GMT
How to make better jutsu applications! - Make short, concise descriptions. - It's a lot easier to read for admins, which'll make them more likely to be read and approved. And consider your fellow players' eyes in-game when they'll have to read some massive blurb of text on top of your roleplay to truly understand what you're doing.
- Make your techniques fun and interesting. - A generic technique with some unfun stat debuff or CC is less likely to be approved than something that'll make a battle more fun for both sides.
- Fill out the application properly. - You'd expect this to be easy, but it's not. Applications are much more aesthetically pleasing when put in bold properly, and template parts like [TEXT GOES HERE] are removed. You replace [TEXT GOES HERE] with .. you guessed it! The text. Pretty nuanced stuff.
- Don't be unreasonable. - If an admin tells you that something's not going to work, then it's probably not. Discussion is fine, but it's better to be assertive (actually read: assertive, not aggressive).
- Make your techniques realistic. - Well.. Realism is sort of subjective in this game, as it's based on Naruto ninja magic, but there's still some nuanced science going on behind the scenes, ya' dig? Don't add features that aren't fitting of your profession/skill level, don't try to emulate another technique (ex: "X but weaker/stronger"), or make stuff with no basis at all. Baseless techniques that just seem out-of-the park are likely to be denied, unless they can add something interesting and balanced to the game.
TBA
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